Aidan's Workshop on Getting Started with Custom Shaders in Unity

Shaders might seem impenetrable, but some familiarity with programming concepts and the Unity game engine is all you need to get started. Aesthetician Labs's lead technical artist Aidan Markham will cover the basics of writing shaders, how to modify the pre-existing shaders that come with unity, and the building blocks you'll to achieve fun effects for your game.


Aidan's website: